![]() Arrows take an absolute age to knock, and firing them lacks. Just don’t get frustrated with it early on – be patient and stick with it. Malric is the leader of the Mason Order, one of the two playable factions in Chivalry: Medieval Warfare. For a game that is already sluggish, Chivalry takes things to a whole new level with its archery. Even though Chivalry is past its golden age, this kind of knowledge is probably going to apply to future melee games like Mordhau.Credits to King, Frank, Ris. If you are in the mood for something different, I definitely recommend checking it out. Overall, Chivalry: Medieval Warfare is a very satisfying game of medieval combat that is a real blast to play once you get over the learning curve. The game’s sound design is well executed with tons of medieval weapon audio effects. Visually, the game is pleasing to the eye and does a fine job while not being state-of-the-art in terms of graphics technology. As the interest with Chivalry: Medieval Warfare is to marry the fast and the “sim”, it is very easy to die… So, watch your various team members’ backs. Perhaps if there was a single player campaign, some competent combat, or even some unique online modes, it might. Communication is key in this title as players are not arcade-style FPS characters that can absorb a ton of hits before dying. Chivalry: Medieval Warfare is not a good game. There is also in-game voice chat which works well. Maps are interesting, with a variety of landscapes to fight on. ![]() Multiplayer games start smoothly and the player gets to select which faction and class they wish to play before hitting the battlefield. The idea here being that the enemy will try blocking your attack early, leaving themselves open to your follow-up, “real” attack. This leads to a bit of a learning curve as the gamer tries to grasp how to use the controls in the heat of battle. One cool feature of combat is the ability to feint an attack by hitting the Q button in mid-swing of your weapon. 5 / 10 Positives Decent modes and maps for specific fights Unintentionally funny. The controls are not exactly what I would consider to be intuitive. Chivalry is clearly not the best that current gen consoles can offer, but at least it's not a complete trainwreck. For example, there are three basic attacks which can be executed by clicking the left mouse button, scrolling the mouse wheel up, or scrolling the mouse wheel down. ![]() The combat mechanics end are successful at being fast and furious as well as somewhat complicated. None seemed overpowered and all give players a fighting chance when used correctly. The classes all have things they excel at and work together nicely. The Knight, for example, is the slow yet heavy hitter of the group while the Man-at-Arms is a light and nimble melee fighter. Players can choose between four classes (Archer, Vanguard, Knight, and Man-at-Arms) – each with their own bonuses and styles. The important focus of the game is that of the combat itself. Neither is very important, nor is the game’s over-arching storyline. Players can join one of two factions in each game, the Masonic Order or the Knights of Agatha. Torn Banner Studios has released their online medieval combat game, Chivalry: Medieval Warfare.
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